Developers Ask the Dev Recap: How to Master Marketability for Your Game’s Prototype by Claire Tak on Oct 6, 2020
Developers PeopleFun Uses SparkLabs Creatives to Improve Confidence About Game Prototyping by Claire Tak on Sep 24, 2020
Developers Lion Studios Webinar Recap: 3 Key Takeaways From Our Epic Failures by Claire Tak on Sep 17, 2020
Developers How Developers in the Hyper-Casual Genre Stay Competitive & What Your Studio Can Do to Keep Up by Claire Tak on Sep 14, 2020
Developers Eureka Studio’s Unconventional Journey to Reach No. 1, Plus Achieving a 30 Percent ARPDAU Lift With MAX by Amy Mills on Sep 10, 2020
Developers Pocket Gems’ ‘Episode’ Improved Player Experience and Increased Ad ARPDAU 60% on Android With MAX by Claire Tak on Aug 19, 2020
Developers ‘Park Master’ and Its Rise to Top U.S. Charts: How SparkLabs & MAX Helped by AppLovin on Aug 7, 2020